George Dearing dot com

Chart From Nielsen Report -- "What Americans Do Online”

Filed under  //   internet   nielsen   Online   stats  

Say Goodbye to Blockbuster in 2011

Now Blockbuster is a movie ghost town. After the onslaught of Netflix and Redbox, the end has been near for a while. The company has managed to hold on, just barely, but financial types are now expecting the end to come in 2011.

Filed under  //   digital+distribution   internet   Online  

Network Programming Stats From Clicker

How much network programming was really made available online during the 2009-10 broadcast TV season?

  • 90% of shows became available online
  • 50% of episodes came online within a day of their original air date
  • 60% of episodes went offline within three weeks of their original air date
  • Free broadcast content is only available online for a limited time. Is this a freemium model waiting to happen?

Filed under  //   clicker   Online   TV  

Ask a Flowchart: Where Should I Chat Online?

Filed under  //   chat   flowcharts   Online   wired  

CNET has some good ways to send and share large files

"If you're going for pure storage space, options like Streamfile, Glide's gDrive, Humyo, and File Dropper all offer the most, with all but Streamfile doing it for free. Again, the caveat here--at least for Streamfile and Glide--is that you can't move these big files without first installing a little bit of software on your machine. That said, it's not always a burden to do this, since these programs can often keep the uploads from slowing other browser tasks, and can resume a large upload if there's a problem with the connection." [Josh Lowensohn]

Filed under  //   Online   tools  

Washington Post’s Sheikholeslami on "online vs. mobile"

Online vs. Mobile: “We do treat them as separate platforms, I think that the users’ expectations are different on the two platforms and we want to make sure we build for the mobile platform. We’re focused on the fact that it’s a different screen size, people are usually sort of in transit, on the go, also, on the iPhone in the app store, the expectation from customers to pay for digital content is there as well. It also gives us a place where we can experiment. We do think that readers and users will pay for content that’s unique and customized, valuable experiences.”

Filed under  //   cross-platform   digital+media   mobile   Online   paidcontent   washington+post  

More Data On PayWalls From Harris Interactive [CNET]

"The poll also revealed what many newspapers have already experienced--that readership of traditional news is steadily dropping. Just 43 percent of the people surveyed said they read a newspaper each day, either in print or online. Around 72 percent read a paper once a week, while 81 percent read only once a month. And 10 percent said they never read a newspaper."

Filed under  //   digital+media   newspapers   Online   paywalls  

Time Travel Closer to Reality | By Melik Kaylan

"...Assassin's Creed II is as close as we've managed to get to real time travel. The grown-ups can lap it up as a kind of virtual tourism. For the high schoolers, still the main audience, the video offers a kind of education by stealth."

Filed under  //   digital   Online   online+gaming   virtual+worlds  

Stalking in the Digital Age : Discovery News

In an average year, 3.4 million Americans over the age of 18 are stalked, and one in four victims reported some sort of cyberstalking such as email (83 percent) or instant-messaging (35 percent), according to the Bureau of Justice Statistics (BJS).

Filed under  //   digital   facebook   Online   social+networking